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Tuesday, April 12, 2016

Take it to the next level

Initial experience, at least the kind that schools could offer, is limited in its scope and practice because people at some point want the experienced person's touch for things of great interest.  That is why simulation is vital to an education.  Through simulations students learn how to navigate the tough situations.  A student can crash and burn without doing real harm.


True-to-life situations can be simulated for most problems that arise in the world in most fields of endeavor.  Sometimes role-playing is a really good simulation.  I learned the Peter Principle by playing a role-playing game when I was in college.  It taught me something I about a deficient area in my life that I had to work on considerably.  The computer game Civilization was a great experience in trying to see if the world could have developed any differently than it actually did.  It was fantastic fun, and I learned a lot about history and people's ability to manage complexities in life.  Video games containing levels of difficulty are great simulations to have on hand.  They teach students about skills, levels of skills, and can be applied to many different areas of life.  Playing stock markets with groups, against groups, or in competition with only oneself has always been one of the best simulations to play and to analyze as follow-up after an extended period of time.


But simulations can also be for training as well as virtual experience.  The Microsoft 10 Hologram beta testing is something that will soon be available for public consumption.  Every school should invest heavily in this experience.  It would change people's attitudes rapidly and beneficially toward educators and education.  It would produce a "product" of students that come with a based knowledge ready for the workforce.  It would be the best way to fight minimum wage earning.



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